Geography

This page lists the  Ten Kingdoms, and individual cities within them. Click on the names of each kingdom to see the main article for that kingdom. The individual kingdom articles have information about the country as a whole, while the location links have information about the city, town, island or area as well as links to specific RP locations. Some town names are not described with a link; you're welcome to use your imagination, and reference these locations in your character's backstories or roleplay.

Below the list of Kingdoms, you will find links to maps of the Ten Kingdoms (the Headlands and the Vales), including a detailed map of Anaxas.

Anaxas
Anaxas is the primary roleplay kingdom in Thorns. It is a successful and advanced kingdom, but one plagued by the constant threat of civil war. The social situation in Anaxas is volatile and oppressive.

Roleplay Locations

 * Brunnhold  - the most prestigious university of sorcery in the world
 * The Stacks  - Brunnhold's college town, located inside the university grounds
 * Vienda  - the capital city of Anaxas and the seat of the government
 * Old Rose Harbor  - the primary trade port, responsible for a good deal of the nation's wealth
 * Anhau  - the lost city of the wicks located in the Anhai Valley
 * Thul Ka  - the capital city of Mugroba and home of the spice trade

Central Anaxas

 * Vienda  - the capital city of Anaxas and the seat of the government
 * Bad Aisling  (pronounced "Badashlen") - small village five miles south of Vienda
 * Fenneckey  - a small rural village southeast of Vienda
 * Brunnhold  - the most prestigious university of sorcery in the world
 * The Stacks  - Brunnhold's college town, located inside the university grounds
 * Ghost Town  - a phasmonia dedicated to the dead, near Brunnhold
 * Muffey  - a fashionable little village located near Brunnhold
 * Surwood Isle  - an island in the Arova River, location of the yearly Wick Festival
 * Wraithwine Wood  - a large forest wilderness
 * Dorhaven  - a small town near Wraithwine, location of the Dorhaven Massacre

Northern Anaxas

 * Fen Kierden  - a forbidding swamp
 * Mimsbury-in-the-Marsh  - a small wick and human village in northern Anaxas, near Fen Kierden
 * Northern Tors  - the hilly area in Northern Anaxas
 * Scarmoge  - a small village in the Tors
 * Nomadic Land  - Anaxi plains, traveling ground for some wicks
 * Ballast  - horse-breeding and training village; exports beasts of burden
 * Blacke Henge  - a large stone ruin

Southern Anaxas

 * Coombe-dale  - a small village in a shallow valley
 * Derne  - a village known for its blacksmithing
 * Harbrooke  - a town with a suffering economy due to irresponsible government spending
 * Numbrey  - a medium-sized town, home to the Seventen Training Facility

Eastern Anaxas

 * Old Rose Harbor  - the primary trade port, responsible for a good deal of the nation's wealth
 * Hullwen  - small fishing village on the east coast of Anaxas, south of Old Rose
 * Plugit  - a very boring little town, home of the annual Cartographer's Convention (and not much else)
 * Fentail Isle  - an island off the western coast of Anaxas
 * Catchwater  - small farming community in southeast Anaxas near Fentail Isle
 * Dutaim  - a tiny island village on Fentail Isle
 * Cellas Isle  - a large island with a large wildlife population, popular hunting destination
 * Marvane  - hunting village on Cellas Isle
 * Astonie  - a lush campground visited often by the Black Hand tribe
 * Brayde County  - a wide stretch of farmland
 * Virthmore  - "Virthmore, The Town That's Worth More" is its slogan; mostly just has farms
 * Elmonton  - another farming village

Western Anaxas

 * Anhau  - the lost city of the wicks located in the Anhai Valley
 * Hatcher Territory  - a forbidding place where many covens of hatchers roam
 * Shier Mountains  - a wide mountain range that forms most of the border with Hesse

Mugroba
Mugroba is a vast desert nation located to the north of Anaxas. It is a prosperous and spiritual country, and Anaxas' greatest ally. Mugrobi people worship the water, which they depend on for trade.

Locations

 * Thul Ka  - the capital city
 * Muluku Islands  - an archipelago that contains the major trade ports of Mugroba
 * Manatse  - a large floating wick encampment on the Turga river, in western Mugroba
 * Holaga  - a human town in mid-western Mugroba, famous for its natural phosphor mines
 * Pa Krat  - a small village near Fen Kierden
 * Pa Olakano  - a small fishing village in eastern Mugroba, on the coast
 * Asha Mora  - a medium-sized fishing town in western Mugroba, badly affected by the Mugrobi Plague
 * Demoga  - a large human town in western Mugroba
 * Serkaih  - a valley of ghosts (phasmonia)
 * Redomseko Dailotoma  - translated as "the village that is smaller than its name", this famous tourist attraction is similar to Muffey in that it is a center of fashionable galdori, two miles northwest of Thul Ka
 * Paora Fo  - a desert village
 * Isla Kura  - a mysterious and legendary island lost in the mist

Hox
Hox is a mountainous kingdom located north of Mugroba. Its society is highly isolated, but Hoxian galdori often travel to Anaxas for education or work.

Locations

 * Frecks  - capital city
 * Dessteka  - a secluded galdori city in the mountains
 * Montack  - a galdori town
 * Xerxe  - a small galdori village known worldwide for its enormous, ancient grave-caverns
 * Korse Koron  - an abandoned galdori city, uninhabited for seven hundred years; it was sacked in a civil war, and is now a subject of curiosity for archaeologists
 * Pesxe  - a human city at the foothills of the Spondola
 * Yrth  - a small human village in the taiga
 * Rroxa  - a small human village in the mountains
 * Aexx Aora  - a galdori town renowned for its beautiful women
 * Dromboth  - a very poor and suffering human village, plagued by wild animals, bandits and disease
 * Kzecka  - a galdori town in the mountains, home of a very large religious library
 * Oer  - a galdori village on the river
 * The Spondola  - the longest mountain range in Hox

Hesse
Located to the south of Anaxas, Hesse is a peaceful kindgom best known for its gold mines and dying art of drake taming.

Locations

 * Mestigia  - capital city
 * Neze Nor  - a primarily galdori village directly south of Mestigia
 * Arathnor  - the largest gold-mining city in the kingdom
 * Breth  - formerly the drake-taming city, now a traditionalist city populated mainly by humans
 * Orehane  - human village near Breth with remnants of drake taming
 * Digitt  - a rural mining town
 * Parhane  - a large town near the border into Anaxas, a stopping point for most travelers
 * Sessett  - a medium-sized town in the southeast
 * Set Derning  - a small human village, the remnant of an abandoned mining town
 * Imogen  - rural farming community
 * Tast  - small unremarkable town in the northwest

Bastia
Bastia is a wealthy and luxurious country that has lately fallen into unstable economic times. They have a similar culture to Anaxas, though they are distinct for their appreciation of the arts, fashion and fine living, and do not obsess over knowledge in the same way.

Locations

 * Florne  - capital city
 * Destelagne  - city that is a popular artists' haven and fashion capital
 * Mers  - a city famous for its academics (and beautiful women)
 * Glorenn  - a town known for its fine vineyards
 * Preville  - a small provincial town whose economy depends on textile exports
 * Destiet  - a village by the northern border
 * South Pans  - a city by a river, a vacation spot for many fashionable galdori
 * Scourie  - a remote human village
 * Edelagne  - a central farming county
 * Roheath  - a largely wick establishment in the forests

Gior
Gior, a kingdom to the south of Anaxas, is a beautiful and natural country with many livestock farmers. The galdori live in canyons, in cities carved out of mountains.

Locations

 * Giorite  - capital city for the galdori
 * Qrieth  - Gior's most most populated galdori city
 * Drah Lie  - a human village in the heartland
 * Susketec  - a relatively large human town with a coal mine
 * Verit Lie  - a human town known for its vineyards
 * Dolosgonne  - a small human village
 * Omn Lie  - another small human village, close rivals with Dolosgonne
 * Citeiva  - a smaller galdori settlement south of Qrieth
 * Damna Erth  - a gorge with perfect acoustics
 * Ivenlath  - a holy site, home to a huge petrified white tree called Iventre

Naulanon *
Naulanon is an isolated jungle kingdom. It is closed off from the rest of world, and little is known about it apart from the strange fact that the population is entirely galdori.

Shotha *
Shotha is the southernmost country in the Ten Kingdoms, and also the most mysterious. The borders to this country are closed off.

Vezzea *
This purportedly uninhabited country is covered in giant petrified forests and is plagued by hatchers.

Roannah *
Once a thriving and powerful nation, Roannah was reduced to cinders after the War of the Book. It is now covered by covens of hatchers and thought to be cursed. * = indicates a closed policy. Your character cannot hail from this country.

Maps

 * Map of Anaxas
 * Map of the Headlands
 * Map of the Vales
 * Map of Brunnhold
 * Map of Old Rose Harbor